Archive for March, 2008

Sliding into the Abyss

I have been in Second Life now for some time. First off, let me confess that I am one of those special kind of users, a full on addict. So my views are bit colored. I put up with far more than an average user probably would. I use the service far more than normal people do, and I bitch probably more than other people do. I’m in that 5-10% userbase of heavy users. But you already knew that.

Next I want to be clear, I am an eternal optimist. I want things to get better and I want to see Second Life succeed. I love the place, but then with every minor and major grid implosion is is being coming more and more clear that my optimism is not going to be paid off.

The other day Tiessa and I were discussing how things were on the grid. I commented that it seems like there’s a minor disaster every day now. She said, well, it used to be a major disaster every day, so obviously, it is getting better. I would argue that it is not getting better, it is getting worse.

I have seen things pretty bad on the grid. Major outages, inventory disasters, so many client crashes in one day I couldn’t even begin to count them, yet for how much better we are now, things are getting worse. Why? It’s a time and distance thing. Things have not improved enough given the amount of time that has past. It’s a slippery slope and it’s not obvious that it is happening.

Most of us put up with a lot - a lot - of basic shit with Second Life. Why? We really do love the people, the environment, and potential the place has. We got past the hideous learning curve, the icky UI, and the crashes. I think most of us try hard to overlook a lot of the warts of Second Life except when things go really wrong.

  1. Ridiculously low number of avatars a sim can support without going into the toilet.
  2. The joke it is to walk or gawd forbid try to drive or fly from one sim to another.
  3. Hair up your arse. Hippos on your friends list? Other ludicrous problems.
  4. Lack of foresight causing no end of problems.
  5. Lag me into the ground.


The sad part a few of these problems could be assaulted with some brute force. Yes, it’s not the smart way to go, but it does work. A few years ago I figured out that a faster computer is much cheaper than a few hours of programmers time, and usually guarantees results. Take the current Class 5 sim servers. They started appearing in October 2006. With 4GB of RAM and a Xeon 5148. That should have obviously made the sims faster, right? Nope, it allowed them to pile more sims onto a single server. That’s what’s really going on. Servers are now twice as fast, but not Second Life servers, and even if they were, it wouldn’t matter, because they would simply pile more sims into a single system. In fact, I would suspect that they are already doing this, which leads me to the next bad thing that’s going to happen… over-commit.

Ah yes, now when they really want to start making money, they will start to pack more sims into servers, more than they can really run all at full speed, users be damned. Like we would know the difference at this point anyway? Linden Labs gets to sell more sims without actually spending any more on infrastructure. I’m sure the temptation will be irresistible at some point if they haven’t done it already.

I play quite a bit in the Havok 4 sims, and I can honestly say they seem to have done nothing for lag improvement. So, that’s a bust. I hear concerns that the mono project will not make things even slower than they are now. One thing that is probably hurting lag is voice. I’m not sure how much it’s being used, but it has to be eating up a lot of bandwidth. That bandwidth is now unavailable to make things less laggy.

What does this all boil down to? Things are not getting better, they’re not really getting worse, but it’s moving sideways. Neither really better but not really bad enough to really raise hell. Instead of bitching about what needs to be done, let’s go over an obvious wish list:

  1. More than 25 groups - duh - already said it won’t happen. It’s just *too* hard for them. Whine bitch moan.
  2. More attachment points, maybe some more clothing points. (We’ll just ignore that one.)
  3. No more inventory loss… uh - we’re working on that. We promise.
  4. More than 75 avies in a sim without lagging the hell out it. You can’t tell me in 2008 it can’t and should be done. If they wanted to they could support 150. Hell - 250.
  5. No more lag. Let’s try not introduce the word LAG into every language in the world.
  6. No more crashing clients. Let’s be honest here - world peace and harmony will happen before it drops below 5% of sessions ending in a crash.


You know and I know. Linden Labs has made miles of promises and has miles to go. You know they can’t deliver on them. Let’s all be brutally honest about it. It ain’t gonna happen. Anyone who’s been dealing with Second Life and Linden Labs long enough knows none of these things they can actually deliver on. It don’t think it is for lack of brain power, I think it has been a management problem in Linden Labs. We see Cory and now Phil depart management rolls, but probably now a culture problem. They have years of bad habits that will be very hard to break.

Where are we going to be in future? We will be in the same basic place in spring of 2009 as we are right now. Bitching about lag, inventory loss, and crashes.

Where does this lead us? Ask Ultima Online what happened when World of Warcraft came along. Second Life survives because their competitors are incompetent. They limp along dragging us long with them because of that. But it won’t last. Nature and capitalism hate a vacuum. And that giant sucking sound coming from Linden Labs will soon draw - if it hasn’t already - a competentcompetitor. Think it can’t happen? Ultima Online had a huge market share of the MMORPG field, now it’s tiny.

When will it start? I think the first sign will be a change in the value of the Linden dollar. I suspect Linden Labs has is actively manipulating the currency market to keep the exchange rate more or less constant. I expect that will end at some point as it is costing Linden Labs too much money. Then inflation will start. The economy will fall apart. It will be interesting to see how they might try to control it. Price controls?

Second Life is at tipping point right now. It’s going to get better or it’s going to get worse.

-Veyron

Deltalina Wants You to PAY ATTENTION BOYS!

Now boys, pay attention to your flight attendant. She has important safety information to tell you.

Hmmm…. I wonder who cast this little skit? Who said safety can’t be sexy? So, buckle up, I heard it might be a bumpy ride today….

-Veyron

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The Two O’Clock Titty

I wonder if Tiessa knows anything about this….

Apparently this appears everyday around 2pm at the St. Mary’s Cathedral in San Francisco.

-Veyron

Most. Distrubing. Teddy Bear. Ever.

Queue stripper music….

-Veyron

More on Hump Day….

Nova Sakigake

The DJ for the upcoming party is going to be Nova Sakigake.  She will be putting out some cool tunes over in Tiessa’s Club.  The location for the party is in South Gate.  South Gate has a forced teleport entry location, so you will need to walk to the party - follow the beacon.

-Veyron

Hump Day at The Fallen Angel

Time for some fun in South Gate at Tiessa’s, Lexy’s, and Veyron’s den of naughtiness and debauchery.  It’s a Hump Day Brood Party.  We need some fuel for the Brood Gate and dang it we know the best source of sin in Second Life - and I don’t think it is playing canasta….  The Shadow has been doing her best to keep the Brood Gate fueled, but now I think we need to help her out.  Starting at 8pm and going until 11pm SLT  on March 26th.  Bring a friend!  Better yet, bring a victim!

Veyron is also going to offer some prizes!  First of all, everyone attending gets a limited edition party token.  You must have an active CCS on to enter a contest.  You must be at least level 2 on the CCS to enter a contest and to get the Grand Prize.  It takes a hour or two to get up to level 2, so if you are new to City of Lost Angels and want to play at the party, best to plan ahead and get acquainted with things.  This is to try to limit party crashers.

From 8pm to 8:45pm SLT:

L$250 to the Sexiest Male CoLA N00B.  Avie must be at least 14 days old, and must be between levels 3 and 7 inclusive on their CCS.
L$250 to the Sexiest Female CoLA N00B.  Avie must be at least 14 days old, and must be between levels 3 and 7 inclusive on their CCS.

From 9pm to 9:45pm SLT:

L$500 for the Sexiest Avie chained on a leash.
L$500 for the Best Chest (Male or Female)….

From 10pm to 10:45pm SLT:

L$1000 for the Most Exotic Male Avie
L$1000 for the Most Exotic Female Avie

The Grand Prize….   L$2000 for the most number of confirmed make-outs that get to - uh - home plate….  Must be done between 8pm and 10:45pm SLT.  The deed must be done within the land of Tiessa, Lexy and Veyron; on ground level or underground (no skybox).  Must be emoted in open chat, no IMing, poseball needs to be used, and no dry humping - you’re not a teenager (like do I really have to make these rules?)….  One couple can only count once, but we do appreciate that extra endurance.  Both avies must fill out the report card confirming the time and place to keep things honest…  There will be a reporting station outside of the loft.  :)  Veyron will be the final judge of any cheating….  Cheaters will be used to make condoms for teenagers.

There will be plenty of locations scatter through the area for play, plus Tiessa’s nightclub area for dancing.  Wallflowers can also be expected to grabbed, chained up, and possibly molested at gunpoint.

Hopefully there will be a GM or two on hand to perhaps award XP bonuses for certain activities….

I will post a SLURL to the location shortly.  It will be in the South Gate sim.

Now, if you want to get up to level 3 on the CCS system, you’ll need a few hours of play in City of Lost Angels or one of the other CCS sims, so plan ahead.  The City of Lost Angels Manual is a good start on how to play. 

-Veyron

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Mmmm… Spring is Coming

1205830624_snap_640 Mmmm...  Spring is Coming
Time to hit the Beach!
posted by Veyron Supercharge on Apez sands using a blogHUD : [blogHUD permalink]

De-Ruthing Trick

Here’s a trick that works to de-Ruth someone you see as Ruthed.  It seems idiotic, but it works - and hey - this is Second Life, so it is apropo.  Change groups, from one to other.  Then wait a few moments, and that should do it.  Unless it’s a really laggy sim, then it might take a bit longer.  That’s all.  Go figure.  I forgot who gave me this tip.

-Veyron

Veyron in City of Lost Angels

1205467924_snap_640 Veyron in City of Lost Angels
Demoness on patrol - looking for trouble. Think I’ll find any?
posted by Veyron Supercharge on Lost Angels using a blogHUD : [blogHUD permalink]

Sex Toys in Second Life

As a connoisseur of sex toys in Second Life - I find them imaginative and amusing, I’m looking for some general opinions as to what you think is the coolest, or neatest, or all around more imaginative toy you have come across.  As a motivation to post, if it’s really really really good, maybe you can give me a demonstration….

Post anonymously if you want to - uh - stay anonymous….  :)
-Veyron

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Double Clicking….

One feature that I miss from older clients was clicking on objects in your inventory would cause you to wear them.  Apparently, this functionality was disabled because people were wearing their houses.  Now, double clicking on object brings up a mostly useless information window.  This is annoying.  Wearing lots of prims, like I usually do, is a pain.  So, I now load them into folders and then wear all to change outfits, but I still would like the old feature back.

Jira has a patch proposed by Nicholaz Beresford that has, of course, languished in Jira since July of last year.  If you want that feature back, go and vote on it.

-Veyron

She’s Watching You….

She’s Looking At You While You’re in the Toilet

Mmmm…. I wonder if this is distracting. At least there’s no audio.

-Veyron

This Can’t Be Right…


You Are a Super Flirt
super-flirt This Cant Be Right...


You love to flirt, so much so that it gets you in trouble.
In almost any situation, you find yourself flirting - even when it’s inappropriate.
You tend to embrace all flirting styles too.. from coy to sexy to playful to serious.
And if someone flirts back, you’ll crank it up even more!
What Kind of Flirt Are You?

If the Boobs Fit, You Must Convict….

serena_kozakura-02.JPG

Court Finds Model Innocent Based on Breast Size

Serena Kozakura, a Japanese pin-up model, has probably had her way numerous times based on the size of her breasts, but this has to be the first time they have ever helped her overturn a court ruling.

And you thought the American court system had its quirks.  Based on this, we should be very concerned with what Tiessa could get away with.

-Veyron

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